P+ - Zero Suit Samus - Subaction - CatchDash

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Stats

IASA: 42
Hitboxes active: 9-10
Subaction Index: 0x6d

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:9-10

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 Grab set action: 0x3d
0 1 Grab set action: 0x3d

Scripts

Main

  1. FrameSpeedModifier { multiplier: 1.375, unk: 0 }
  2. AsyncWait(11.0)
  3. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  4. CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 0, size: 3.0, x_offset: 0.0, y_offset: 7.5, z_offset: 5.5, set_action: 61, target: AerialAndGrounded, unk: None })
  5. CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 0, size: 3.0, x_offset: 0.0, y_offset: 6.0, z_offset: 9.5, set_action: 61, target: AerialAndGrounded, unk: None })
  6. Subroutine(External: gameAnimCmd_CaptureCutCommon)
  7. AsyncWait(13.0)
  8. DeleteAllGrabBoxes
  9. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
  10. AsyncWait(44.0)
  11. AllowInterrupts

GFX

    SFX

    1. AsyncWait(10.0)
    2. SoundEffect1(107)

    Other

    1. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 6 }
    2. AsyncWait(11.0)
    3. Rumble { unk1: 13, unk2: 0 }
    4. AsyncWait(73.0)
    5. Rumble { unk1: 12, unk2: 0 }